feat: 并发分组系统 + 品牌/Logo 上传 + 兑换码开关 + 文档分辨率表
并发分组(新功能): - 新表 concurrency_groups(名称/上限/默认),用户加 concurrency_group_id - 启动自动建「默认并发」组(上限10、默认),老用户回填、新注册自动绑定 - 并发计数改用 Redis(自愈 sorted-set + TTL + fail-open): · 用户并发(画图台 + API key 合计)受其分组上限限制,0=不限制 → 超返回 429 · 账号级并发也从内存 gate 换成同一套 Redis(6 处调用点) · 移除旧的「已有正在生成的任务」单任务锁 - 后台「并发分组」新菜单:增删改、设默认、用户数;默认组不可删(删别的组成员转默认) - 用户管理:并发列 + 新建/编辑可选分组 - 个人设置页:账户信息卡(用户名/邮箱/角色/余额/并发);/me 暴露 concurrency_group/limit 品牌 / Logo(上传到 RustFS): - Logo 改成拖拽/点击上传,点保存才上传;替换自动删旧;branding/ 设为公开且被清理任务 pin 住(永不删) - 有自定义就用:前台左侧 nav + 后台侧栏 + favicon(浏览器标签);没有则默认 V 图标 - 前台页头还原成文字;首页 Hero 子标题用 site.subtitle(默认那句宣传语,设置页预填) - 邮件验证码标题用站点名;新增 POST/DELETE /settings/logo + POST /settings/asset(首页底图上传) 兑换码开关: - 系统设置→积分 新增「开启兑换码」(默认开);关闭后后端拒绝兑换、前台隐藏兑换入口(/site 暴露 cdk_redeem_enabled) 文档 / 分辨率: - 去掉 quality 参数:size(宽x高)同时决定比例 + 分辨率档(长边映射 1K/2K/4K) - 文档加「分辨率对照表」(14 个比例 × 1K/2K/4K → size 该传的值);guessRatio 与自定义模型 RATIO_OPTS 对齐到 14 个 其它: - 删模型时同步清掉各上游账号「支持模型」里的该 id - 首页设置/兑换码弹窗去固定高度滚动条;展示位弹窗浅色主题适配 Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -1,7 +1,9 @@
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package handler
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import (
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"encoding/base64"
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"net/http"
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"strings"
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"backend/internal/service"
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"github.com/gin-gonic/gin"
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@@ -15,6 +17,87 @@ func NewAppSettingsHandler(settings *service.AppSettingsService) *AppSettingsHan
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return &AppSettingsHandler{settings: settings}
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}
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// LogoUpload stores a base64 image as the site logo in RustFS (deleting the old
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// one) and persists site.logo. Called on 保存 — not on file pick.
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func (h *AppSettingsHandler) LogoUpload(c *gin.Context) {
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var body struct {
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Data string `json:"data"` // base64, optionally a "data:...;base64," URL
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ContentType string `json:"content_type"`
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}
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if err := c.ShouldBindJSON(&body); err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"detail": "invalid request body"})
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return
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}
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raw := strings.TrimSpace(body.Data)
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if strings.HasPrefix(raw, "data:") {
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if i := strings.Index(raw, ","); i >= 0 {
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if body.ContentType == "" {
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meta := raw[5:i] // e.g. image/png;base64
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if j := strings.Index(meta, ";"); j >= 0 {
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body.ContentType = meta[:j]
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}
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}
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raw = raw[i+1:]
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}
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}
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data, err := base64.StdEncoding.DecodeString(raw)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"detail": "图片解码失败"})
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return
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}
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url, err := h.settings.UploadLogo(c.Request.Context(), data, body.ContentType)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"detail": err.Error()})
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return
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}
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c.JSON(http.StatusOK, gin.H{"ok": true, "logo": url})
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}
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// AssetUpload stores a public image (homepage 底图 etc.) in RustFS and returns
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// its storage path for the caller to save (e.g. as a showcase card's image).
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func (h *AppSettingsHandler) AssetUpload(c *gin.Context) {
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var body struct {
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Data string `json:"data"`
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ContentType string `json:"content_type"`
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}
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if err := c.ShouldBindJSON(&body); err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"detail": "invalid request body"})
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return
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}
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raw := strings.TrimSpace(body.Data)
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if strings.HasPrefix(raw, "data:") {
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if i := strings.Index(raw, ","); i >= 0 {
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if body.ContentType == "" {
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meta := raw[5:i]
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if j := strings.Index(meta, ";"); j >= 0 {
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body.ContentType = meta[:j]
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}
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}
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raw = raw[i+1:]
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}
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}
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data, err := base64.StdEncoding.DecodeString(raw)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"detail": "图片解码失败"})
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return
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}
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path, err := h.settings.UploadAsset(c.Request.Context(), data, body.ContentType)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"detail": err.Error()})
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return
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}
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c.JSON(http.StatusOK, gin.H{"ok": true, "path": path})
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}
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// LogoDelete removes the uploaded logo and falls back to the built-in default.
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func (h *AppSettingsHandler) LogoDelete(c *gin.Context) {
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if err := h.settings.RemoveLogo(c.Request.Context()); err != nil {
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c.JSON(http.StatusInternalServerError, gin.H{"detail": "failed to remove logo"})
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return
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}
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c.JSON(http.StatusOK, gin.H{"ok": true, "logo": ""})
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}
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func (h *AppSettingsHandler) RegistrationGet(c *gin.Context) {
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data, err := h.settings.Registration(c.Request.Context())
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if err != nil {
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