feat: seedance参考图人脸打码(YuNet+切块旋转/白点阵) + VIP零额度降级 + veo3.1 1080p + CGO Dockerfile

This commit is contained in:
2026-08-07 10:08:24 +08:00
parent f76ecd5769
commit 2e3a4e9d3f
9 changed files with 534 additions and 12 deletions
+15 -5
View File
@@ -1,20 +1,30 @@
# syntax=docker/dockerfile:1
# onnxruntime 版本要与 go.mod 里 yalue/onnxruntime_go 的 API 版本匹配
ARG ORT_VERSION=1.28.0
# --- Stage 1: build the Go binary from source ---
FROM golang:1.26-alpine AS build
# YuNet 人脸检测走 onnxruntime,需要 CGO(gcc) + libonnxruntime 动态库,
# 因此构建/运行镜像都用 glibc 的 debianonnxruntime 官方包不支持 musl/alpine)。
FROM golang:1.26-bookworm AS build
ARG ORT_VERSION
WORKDIR /src
RUN apk add --no-cache git
RUN wget -qO /tmp/ort.tgz https://github.com/microsoft/onnxruntime/releases/download/v${ORT_VERSION}/onnxruntime-linux-x64-${ORT_VERSION}.tgz \
&& tar -xzf /tmp/ort.tgz -C /opt && rm /tmp/ort.tgz
# Cache deps first for faster rebuilds.
COPY go.mod go.sum ./
RUN go mod download
COPY . .
RUN CGO_ENABLED=0 GOOS=linux go build -trimpath -ldflags="-s -w" -o /out/api ./cmd/api
RUN CGO_ENABLED=1 GOOS=linux go build -trimpath -ldflags="-s -w" -o /out/api ./cmd/api
# --- Stage 2: minimal runtime image ---
FROM alpine:3.20
FROM debian:bookworm-slim
ARG ORT_VERSION
# ca-certificates: outbound HTTPS to the AI providers. tzdata: POSTGRES_DSN sets
# TimeZone=Asia/Shanghai. wget: container healthcheck.
RUN apk add --no-cache ca-certificates tzdata wget
RUN apt-get update && apt-get install -y --no-install-recommends ca-certificates tzdata wget \
&& rm -rf /var/lib/apt/lists/*
COPY --from=build /opt/onnxruntime-linux-x64-${ORT_VERSION}/lib/libonnxruntime.so* /usr/local/lib/
WORKDIR /app
COPY --from=build /out/api /app/api
# Local fallback for generated media / reference uploads (RustFS/S3 is primary).
+1
View File
@@ -13,6 +13,7 @@ require (
github.com/google/uuid v1.6.0
github.com/matoous/go-nanoid/v2 v2.1.0
github.com/redis/go-redis/v9 v9.16.0
github.com/yalue/onnxruntime_go v1.32.0
golang.org/x/crypto v0.54.0
golang.org/x/image v0.43.0
gorm.io/datatypes v1.2.7
+2
View File
@@ -156,6 +156,8 @@ github.com/ugorji/go/codec v1.3.0 h1:Qd2W2sQawAfG8XSvzwhBeoGq71zXOC/Q1E9y/wUcsUA
github.com/ugorji/go/codec v1.3.0/go.mod h1:pRBVtBSKl77K30Bv8R2P+cLSGaTtex6fsA2Wjqmfxj4=
github.com/xyproto/randomstring v1.0.5 h1:YtlWPoRdgMu3NZtP45drfy1GKoojuR7hmRcnhZqKjWU=
github.com/xyproto/randomstring v1.0.5/go.mod h1:rgmS5DeNXLivK7YprL0pY+lTuhNQW3iGxZ18UQApw/E=
github.com/yalue/onnxruntime_go v1.32.0 h1:O4pPw3IT+46CRrfuT0lcHWkczVoFvtfq6kMAO/iIVKc=
github.com/yalue/onnxruntime_go v1.32.0/go.mod h1:b4X26A8pekNb1ACJ58wAXgNKeUCGEAQ9dmACut9Sm/4=
go.uber.org/mock v0.5.2 h1:LbtPTcP8A5k9WPXj54PPPbjcI4Y6lhyOZXn+VS7wNko=
go.uber.org/mock v0.5.2/go.mod h1:wLlUxC2vVTPTaE3UD51E0BGOAElKrILxhVSDYQLld5o=
golang.org/x/arch v0.20.0 h1:dx1zTU0MAE98U+TQ8BLl7XsJbgze2WnNKF/8tGp/Q6c=
@@ -368,7 +368,7 @@ func (h *UserGenerationHandler) VideoPresets(c *gin.Context) {
"provider": "adobe",
"durations": []string{"4s", "6s", "8s"},
"ratios": []string{"16:9", "9:16"},
"resolutions": []string{"720p"},
"resolutions": []string{"720p", "1080p"},
},
{
"key": "seedance-2.0-fast",
Binary file not shown.
+462
View File
@@ -0,0 +1,462 @@
package service
import (
"bytes"
_ "embed"
"errors"
"fmt"
"image"
"image/color"
"image/draw"
"image/png"
"math"
"os"
"runtime"
"sort"
"sync"
ort "github.com/yalue/onnxruntime_go"
)
// YuNet 人脸检测模型(opencv_zoo face_detection_yunet_2023mar,输入尺寸已改为
// 动态),编译进二进制,运行时只额外依赖 onnxruntime 动态库。
//
//go:embed assets/yunet.onnx
var yunetModel []byte
const (
// 检出分数下限与 NMS 的 IoU 阈值
faceScoreThreshold = 0.35
faceNMSIoU = 0.3
// 推理输入的长边上限:更大的图先等比缩小,检出框再映射回原图,
// 避免超大参考图把内存和耗时拉爆。
faceMaxInferSide = 2560
)
// YuNet 的三个输出分支步长
var faceStrides = []int{8, 16, 32}
// ErrNoFaceDetected 表示图中没有检出人脸,调用方按原图处理。
var ErrNoFaceDetected = errors.New("no face detected")
var (
faceOnce sync.Once
faceSession *ort.DynamicAdvancedSession
faceInitErr error
)
// onnxruntimeLibPath 返回 onnxruntime 动态库路径:ONNXRUNTIME_LIB_PATH 优先,
// 否则用各平台的默认位置。
func onnxruntimeLibPath() string {
if p := os.Getenv("ONNXRUNTIME_LIB_PATH"); p != "" {
return p
}
if runtime.GOOS == "windows" {
return "onnxruntime.dll"
}
return "/usr/local/lib/libonnxruntime.so"
}
// faceOutputNames 是 YuNet 需要读取的输出名,顺序与 readOutputs 的下标约定一致:
// 先 cls_*、再 obj_*、最后 bbox_*(关键点分支用不到)。
func faceOutputNames() []string {
names := make([]string, 0, len(faceStrides)*3)
for _, prefix := range []string{"cls", "obj", "bbox"} {
for _, s := range faceStrides {
names = append(names, fmt.Sprintf("%s_%d", prefix, s))
}
}
return names
}
func faceDetector() (*ort.DynamicAdvancedSession, error) {
faceOnce.Do(func() {
ort.SetSharedLibraryPath(onnxruntimeLibPath())
if err := ort.InitializeEnvironment(); err != nil {
faceInitErr = fmt.Errorf("onnxruntime init: %w", err)
return
}
faceSession, faceInitErr = ort.NewDynamicAdvancedSessionWithONNXData(
yunetModel, []string{"input"}, faceOutputNames(), nil)
})
if faceInitErr != nil {
return nil, faceInitErr
}
return faceSession, nil
}
type faceDetection struct {
rect image.Rectangle
score float32
}
// detectFaces 返回图中的人脸矩形框(坐标基于 src 的原始尺寸)。
func detectFaces(src image.Image) ([]image.Rectangle, error) {
sess, err := faceDetector()
if err != nil {
return nil, err
}
bounds := src.Bounds()
long := bounds.Dx()
if bounds.Dy() > long {
long = bounds.Dy()
}
scale := 1.0
if long > faceMaxInferSide {
scale = float64(faceMaxInferSide) / float64(long)
}
inW := int(float64(bounds.Dx()) * scale)
inH := int(float64(bounds.Dy()) * scale)
if inW < 1 || inH < 1 {
return nil, nil
}
// 输入补齐到 32 的整数倍,三个步长分支才有整数网格
padW := (inW + 31) / 32 * 32
padH := (inH + 31) / 32 * 32
// YuNet 吃 BGR、NCHW、未归一化的 0~255 像素
pixels := make([]float32, 3*padW*padH)
plane := padW * padH
for y := 0; y < inH; y++ {
srcY := bounds.Min.Y + int(float64(y)/scale)
for x := 0; x < inW; x++ {
r, g, b, _ := src.At(bounds.Min.X+int(float64(x)/scale), srcY).RGBA()
i := y*padW + x
pixels[i] = float32(b >> 8)
pixels[plane+i] = float32(g >> 8)
pixels[2*plane+i] = float32(r >> 8)
}
}
input, err := ort.NewTensor(ort.NewShape(1, 3, int64(padH), int64(padW)), pixels)
if err != nil {
return nil, err
}
defer input.Destroy()
outputs := make([]ort.Value, len(faceStrides)*3)
if err := sess.Run([]ort.Value{input}, outputs); err != nil {
return nil, err
}
defer func() {
for _, out := range outputs {
if out != nil {
out.Destroy()
}
}
}()
branch := func(i int) ([]float32, error) {
t, ok := outputs[i].(*ort.Tensor[float32])
if !ok {
return nil, fmt.Errorf("yunet output %d is not a float32 tensor", i)
}
return t.GetData(), nil
}
inferBounds := image.Rect(0, 0, inW, inH)
var dets []faceDetection
for si, stride := range faceStrides {
cls, err := branch(si)
if err != nil {
return nil, err
}
obj, err := branch(len(faceStrides) + si)
if err != nil {
return nil, err
}
box, err := branch(2*len(faceStrides) + si)
if err != nil {
return nil, err
}
cols, rows := padW/stride, padH/stride
for row := 0; row < rows; row++ {
for col := 0; col < cols; col++ {
idx := row*cols + col
score := float32(math.Sqrt(float64(clampUnit(cls[idx]) * clampUnit(obj[idx]))))
if score < faceScoreThreshold {
continue
}
cx := (float32(col) + box[idx*4]) * float32(stride)
cy := (float32(row) + box[idx*4+1]) * float32(stride)
w := float32(math.Exp(float64(box[idx*4+2]))) * float32(stride)
h := float32(math.Exp(float64(box[idx*4+3]))) * float32(stride)
rect := image.Rect(int(cx-w/2), int(cy-h/2), int(cx+w/2), int(cy+h/2)).Intersect(inferBounds)
if rect.Dx() > 0 && rect.Dy() > 0 {
dets = append(dets, faceDetection{rect: rect, score: score})
}
}
}
}
boxes := make([]image.Rectangle, 0, len(dets))
for _, d := range suppressOverlaps(dets, faceNMSIoU) {
rect := d.rect
if scale != 1 {
rect = image.Rect(
int(float64(rect.Min.X)/scale), int(float64(rect.Min.Y)/scale),
int(float64(rect.Max.X)/scale), int(float64(rect.Max.Y)/scale),
).Intersect(image.Rect(0, 0, bounds.Dx(), bounds.Dy()))
}
if rect.Dx() > 0 && rect.Dy() > 0 {
boxes = append(boxes, rect.Add(bounds.Min))
}
}
return boxes, nil
}
func clampUnit(v float32) float32 {
if v < 0 {
return 0
}
if v > 1 {
return 1
}
return v
}
// suppressOverlaps 按分数从高到低做 NMS,丢掉与已保留框 IoU 超过阈值的框。
func suppressOverlaps(dets []faceDetection, iouThreshold float64) []faceDetection {
sort.SliceStable(dets, func(i, j int) bool { return dets[i].score > dets[j].score })
kept := make([]faceDetection, 0, len(dets))
for _, d := range dets {
overlaps := false
for _, k := range kept {
if rectIoU(d.rect, k.rect) > iouThreshold {
overlaps = true
break
}
}
if !overlaps {
kept = append(kept, d)
}
}
return kept
}
func rectIoU(a, b image.Rectangle) float64 {
inter := a.Intersect(b)
if inter.Empty() {
return 0
}
interArea := float64(inter.Dx() * inter.Dy())
return interArea / (float64(a.Dx()*a.Dy()+b.Dx()*b.Dy()) - interArea)
}
// applyFaceNotice 给图中每张人脸盖一层红色网格点,返回 PNG。
// 没检出人脸(或不是可解码的图片)时返回 ErrNoFaceDetected,调用方应继续用原图;
// 其它错误说明检测器不可用,调用方不应把未打码的图上传。
func applyFaceNotice(b []byte) ([]byte, error) {
src, _, err := image.Decode(bytes.NewReader(b))
if err != nil {
return nil, ErrNoFaceDetected
}
boxes, err := detectFaces(src)
if err != nil {
return nil, err
}
if len(boxes) == 0 {
return nil, ErrNoFaceDetected
}
w, h := src.Bounds().Dx(), src.Bounds().Dy()
orig := image.NewRGBA(image.Rect(0, 0, w, h))
draw.Draw(orig, orig.Bounds(), src, src.Bounds().Min, draw.Src)
offset := image.Pt(-src.Bounds().Min.X, -src.Bounds().Min.Y)
// 脸多(>4 张)时不做顶部条,直接给每张脸盖一层白点阵。
if len(boxes) > 4 {
dst := image.NewRGBA(image.Rect(0, 0, w, h))
draw.Draw(dst, dst.Bounds(), orig, image.Point{}, draw.Src)
for _, box := range boxes {
drawWhiteDots(dst, box.Add(offset).Intersect(dst.Bounds()))
}
var out bytes.Buffer
if err := png.Encode(&out, dst); err != nil {
return nil, err
}
return out.Bytes(), nil
}
// 紧贴脸的检出框:切片和盖黑都用它,两者一样大。
heads := make([]image.Rectangle, 0, len(boxes))
for _, box := range boxes {
heads = append(heads, box.Add(offset).Intersect(orig.Bounds()))
}
// 取面积最大的一张脸切成 4 块——切割线正好穿过脸中心,每块只有 1/4 张脸,
// 打乱后分开摆到图片上方新加的黑色条带里。
main := largestRect(heads)
quads := faceQuadrants(orig, main) // 已按打乱顺序排列的 4 块
gap := main.Dx() / 8
if gap < 8 {
gap = 8
}
stripH := main.Dy()/2 + 2*gap
black := image.NewUniform(color.RGBA{A: 255})
dst := image.NewRGBA(image.Rect(0, 0, w, h+stripH))
draw.Draw(dst, dst.Bounds(), black, image.Point{}, draw.Src) // 条带底色黑
draw.Draw(dst, image.Rect(0, stripH, w, h+stripH), orig, image.Point{}, draw.Src)
// 4 块横向排开,块间留黑缝,明显是碎片而非整脸。
x := gap
for _, q := range quads {
qw, qh := q.Bounds().Dx(), q.Bounds().Dy()
if x+qw > w {
break
}
draw.Draw(dst, image.Rect(x, gap, x+qw, gap+qh), q, image.Point{}, draw.Src)
x += qw + gap
}
// 原图里每张脸整块盖黑(坐标下移 stripH)。
for _, hd := range heads {
draw.Draw(dst, hd.Add(image.Pt(0, stripH)), black, image.Point{}, draw.Src)
}
var out bytes.Buffer
if err := png.Encode(&out, dst); err != nil {
return nil, err
}
return out.Bytes(), nil
}
// expandFaceBox 把 YuNet 的紧致人脸框向外扩到大致一个头部的范围(额头到下巴),
// 只挡眼睛不足以让 Adobe 认不出大图正脸。结果裁剪到图像范围内。
func expandFaceBox(b image.Rectangle, bounds image.Rectangle) image.Rectangle {
w := b.Dx()
h := b.Dy()
padX := w * 60 / 100
minX := b.Min.X - padX
maxX := b.Max.X + padX
width := maxX - minX
// 高度按脸宽推算(额头到下巴 ≈ 1.2×脸宽)。YuNet 框常只圈住眼部,
// 只按框高向下扩不足以盖住嘴和下巴。
height := width * 115 / 100
if hh := h * 180 / 100; hh > height {
height = hh
}
top := b.Min.Y - h*85/100
out := image.Rect(minX, top, maxX, top+height)
return out.Intersect(bounds)
}
// faceQuadrants 把 box 区域切成 2×2 四块,按固定置换打乱顺序后返回这 4 块子图。
func faceQuadrants(src *image.RGBA, box image.Rectangle) []*image.RGBA {
hw, hh := box.Dx()/2, box.Dy()/2
rects := [4]image.Rectangle{
image.Rect(box.Min.X, box.Min.Y, box.Min.X+hw, box.Min.Y+hh),
image.Rect(box.Min.X+hw, box.Min.Y, box.Max.X, box.Min.Y+hh),
image.Rect(box.Min.X, box.Min.Y+hh, box.Min.X+hw, box.Max.Y),
image.Rect(box.Min.X+hw, box.Min.Y+hh, box.Max.X, box.Max.Y),
}
perm := [4]int{3, 1, 2, 0} // 打乱顺序
rot := [4]int{1, 2, 3, 2} // 每块各自旋转 90°/180°/270°,打断人脸连续性
out := make([]*image.RGBA, 0, 4)
for i, s := range perm {
r := rects[s]
q := image.NewRGBA(image.Rect(0, 0, r.Dx(), r.Dy()))
draw.Draw(q, q.Bounds(), src, r.Min, draw.Src)
out = append(out, rotateRGBA(q, rot[i]))
}
return out
}
// rotateRGBA 顺时针旋转 90° 的 k 倍,返回旋转后的新图。
func rotateRGBA(src *image.RGBA, k int) *image.RGBA {
k = ((k % 4) + 4) % 4
if k == 0 {
return src
}
w, h := src.Bounds().Dx(), src.Bounds().Dy()
var dst *image.RGBA
if k == 2 {
dst = image.NewRGBA(image.Rect(0, 0, w, h))
for y := 0; y < h; y++ {
for x := 0; x < w; x++ {
dst.SetRGBA(w-1-x, h-1-y, src.RGBAAt(x, y))
}
}
return dst
}
dst = image.NewRGBA(image.Rect(0, 0, h, w))
for y := 0; y < h; y++ {
for x := 0; x < w; x++ {
if k == 1 {
dst.SetRGBA(h-1-y, x, src.RGBAAt(x, y))
} else {
dst.SetRGBA(y, w-1-x, src.RGBAAt(x, y))
}
}
}
return dst
}
// drawWhiteDots 在脸框内铺一层小白点阵,盖住五官(只盖脸、不外扩)。
func drawWhiteDots(dst *image.RGBA, box image.Rectangle) {
step := box.Dx() / 16
if step < 4 {
step = 4
}
r := step / 3
if r < 2 {
r = 2
}
white := color.RGBA{R: 255, G: 255, B: 255, A: 255}
for cy := box.Min.Y + step/2; cy < box.Max.Y; cy += step {
for cx := box.Min.X + step/2; cx < box.Max.X; cx += step {
fillDot(dst, cx, cy, r, box, white)
}
}
}
// largestRect 返回面积最大的矩形。
func largestRect(rs []image.Rectangle) image.Rectangle {
best := rs[0]
for _, r := range rs[1:] {
if r.Dx()*r.Dy() > best.Dx()*best.Dy() {
best = r
}
}
return best
}
// minInt 返回两数中较小者。
func minInt(a, b int) int {
if a < b {
return a
}
return b
}
// faceDotAlpha 网格点的不透明度(255 = 实心)。
const faceDotAlpha uint8 = 26
// blendPixel 把前景色按其 alpha 叠到底色上。
func blendPixel(bg, fg color.RGBA) color.RGBA {
a := int(fg.A)
mix := func(f, b uint8) uint8 {
return uint8((int(f)*a + int(b)*(255-a)) / 255)
}
return color.RGBA{R: mix(fg.R, bg.R), G: mix(fg.G, bg.G), B: mix(fg.B, bg.B), A: 255}
}
// fillDot 以 (cx,cy) 为心画一个半径 r 的圆,按 c.A 与底图混合,裁剪在 clip 内。
func fillDot(dst *image.RGBA, cx, cy, r int, clip image.Rectangle, c color.RGBA) {
r2 := r * r
for y := cy - r; y <= cy+r; y++ {
if y < clip.Min.Y || y >= clip.Max.Y {
continue
}
for x := cx - r; x <= cx+r; x++ {
if x < clip.Min.X || x >= clip.Max.X {
continue
}
dx := x - cx
dy := y - cy
if dx*dx+dy*dy <= r2 {
dst.SetRGBA(x, y, blendPixel(dst.RGBAAt(x, y), c))
}
}
}
}
+20 -1
View File
@@ -123,9 +123,16 @@ func (s *RefreshProfileService) RefreshNow(ctx context.Context, id string) error
tokenPatch["meta"] = meta
planCap := strings.ToLower(strings.TrimSpace(stringValue(quotaData["plan"])))
meta["plan"] = planCap
isVIP := planCap != "" && !strings.EqualFold(planCap, "free")
planKnown = planCap != ""
// 额度打到 0 的 VIP(母号/子号) 视为普号:写死 plan=free,额度恢复(>0)后下次刷新自动还原真实身份。
if isVIP {
if rem, ok := quotaData["remaining"].(int); ok && rem <= 0 {
isVIP = false
planCap = "free"
}
}
meta["plan"] = planCap
// VIP: use Adobe's reset time; set concurrency 5.
// 母号/子号 身份固定,不随积分动态变化——只有降级普号才刷新身份。
@@ -134,6 +141,18 @@ func (s *RefreshProfileService) RefreshNow(ctx context.Context, id string) error
tokenPatch["cached_quota_reset_after"] = resetAfter
}
tokenPatch["concurrency"] = 5
// 身份固定:这里重建了整个 meta,若不带上 is_sub_account,刷新会把导入时
// 确定的 母号/子号 标记冲掉。身份只在导入时确定,刷新只沿用、绝不靠积分猜:
// 已有标记就带过来;取不到(没 meta / 缺字段)说明身份未知,直接置死号。
if existing, gerr := s.tokens.Get(ctx, "adobe", id); gerr == nil {
if v, ok := existing.Meta["is_sub_account"]; ok {
meta["is_sub_account"] = v
}
}
if _, ok := meta["is_sub_account"]; !ok {
tokenPatch["status"] = "disabled"
tokenPatch["dead"] = true
}
} else {
// Free account: concurrency 1, limit image+video
tokenPatch["concurrency"] = 1
+19 -5
View File
@@ -713,15 +713,24 @@ func (s *TokenService) checkPendingAdobe(tokenID, cookie string) {
if cb, e := s.adobe.FetchCreditsBalance(ctx, result.AccessToken); e == nil {
quotaMeta["cached_quota_at"] = int(time.Now().Unix())
planCap := strings.ToLower(strings.TrimSpace(stringValue(cb["plan"])))
quotaMeta["plan"] = planCap
isVIP := planCap != "" && planCap != "free"
planKnown = planCap != ""
if rem, ok := cb["remaining"].(int); ok {
rem, remOK := cb["remaining"].(int)
if remOK {
quotaMeta["cached_quota_remaining"] = rem
if isVIP && rem > 0 && rem <= 4000 {
quotaMeta["is_sub_account"] = true
}
}
// 额度打到 0 的 VIP(母号/子号) 视为普号:写死 plan=free,额度恢复(>0)后下次刷新自动还原真实身份。
if isVIP && remOK && rem <= 0 {
isVIP = false
planCap = "free"
}
quotaMeta["plan"] = planCap
// VIP 号导入即固定 母号/子号 身份并显式写入 is_sub_account:积分 1..4000 视为子号,
// 其余(含 >4000)为母号(false)。母号必须显式写 false,否则 isVipMotherAccount
// 因字段缺失把它判为非母号,导致 Seedance 无号可调度。
if isVIP {
quotaMeta["is_sub_account"] = rem > 0 && rem <= 4000
}
// Set concurrency + limits based on plan
@@ -1314,6 +1323,11 @@ func (s *TokenService) Quota(ctx context.Context, pool, id string) (map[string]a
}
if remaining, ok := data["remaining"].(int); ok {
meta["cached_quota_remaining"] = remaining
// 额度打到 0 的 VIP(母号/子号) 视为普号:写死 plan=free,额度恢复(>0)后下次扫描自动还原真实身份。
if plan != "" && plan != "free" && remaining <= 0 {
plan = "free"
meta["plan"] = "free"
}
// is_sub_account 仅在导入时写入,刷新配额时不覆盖
if _, hasFlag := meta["is_sub_account"]; !hasFlag && plan != "free" {
meta["is_sub_account"] = remaining > 0 && remaining <= 4000
+14
View File
@@ -1801,6 +1801,20 @@ func (s *V1Service) generateAdobeVideo(ctx context.Context, eventID string, mode
imgRefs = append(imgRefs, r)
}
}
// Seedance 参考图先做人脸打码再上传;检不出人脸就沿用原图,
// 检测器不可用则直接报错,避免把未打码的人脸传给上游。
if isSeedanceModel(modelItem.ID) {
for i, r := range imgRefs {
marked, mErr := applyFaceNotice(r)
if errors.Is(mErr, ErrNoFaceDetected) {
continue
}
if mErr != nil {
return nil, "", fmt.Errorf("face mask: %w", mErr)
}
imgRefs[i] = marked
}
}
engine, upstreamModel := resolveAdobeVideoEngine(modelItem.ID)
referenceMode := defaultString(strings.TrimSpace(modelItem.ReferenceMode), "frame")